Understanding University Students’ Acceptance of Virtual Reality for Recycling Education: The Roles of Immersion and Interactivity

dc.contributorUniversiti Sains Malaysia
dc.contributorJinhua University of Vocational Technology
dc.contributor.authorHE LEWEI
dc.contributor.authorMohamad Saifudin Mohamad Saleh
dc.contributor.authorGan Liu
dc.date.accessioned2026-08-03T04:24:38Z
dc.date.available2026-08-03T04:24:38Z
dc.identifier.urihttps://opendata.usm.my/handle/123456789/74738
dc.language.isozh
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.titleUnderstanding University Students’ Acceptance of Virtual Reality for Recycling Education: The Roles of Immersion and Interactivity
dc.typeDataset
oaire.fundingStreamZhejiang Dingshi Technology Co., Ltd., China.
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